Gloves Karate
Posted in Uncategorized on 07/15/2011 04:02 am by admin|
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ProForce Velocity Punch – Red, Large $31.95 Finally! A “practical finger glove”. This glove offers FREEDOM to grab, punch chop and block like no other. The extra long under-flap will protect your arm when blocking kicks. This glove has it all, looks, functionality and style. It’s like an extension of your own hand…. |
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Wallmonkeys Peel and Stick Wall Decals – B&w Kendo Kämpfer – Removable Graphic WallMonkeys wall graphics are printed on the highest quality re-positionable, self-adhesive fabric paper. Each order is printed in-house and on-demand. WallMonkeys uses premium materials & state-of-the-art production technologies. Our white fabric material is superior to vinyl decals. You can literally see and feel the difference. Our wall graphics apply in minutes and won’t damage your paint or l… |
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Wallmonkeys Peel and Stick Wall Decals – Guantini – Removable Graphic WallMonkeys wall graphics are printed on the highest quality re-positionable, self-adhesive fabric paper. Each order is printed in-house and on-demand. WallMonkeys uses premium materials & state-of-the-art production technologies. Our white fabric material is superior to vinyl decals. You can literally see and feel the difference. Our wall graphics apply in minutes and won’t damage your paint or l… |
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Century Kid Kick Wavemaster $88.99 Century Fitness Kid Kick Wavemaster. Kids ages 6 to 12 years will get a kick out this Kid Kick Wavemaster! Constructed with a durable vinyl cover, the Kid Kick features a fun cartoon logo. Stable water or sand-filled base is round and easy to roll. 4 height adjustments from 3′1″ to 5′. Weighs approx. 170 lbs. when filled. Made in the U.S.A. Order yours today! Century Fitness Kid Kick Wavemaster, R… |
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Everlast Power Tower Junior Inflatable Bop Bag $14.73 The Everlast Inflatable Punching bag offers hours of fun for your kids–as well as hours of exercise. It inflates to 43 inches and it comes with a handy foot-operated pump. Punch or kick this inflatable training bag, and it’ll keep coming back for more. Fill the base with water, seal the secure anti-leak enclosure, and you’re ready for action. About Everlast The name Everlast is synonymous with b… |
Karate-Kice(Ohrid,Blue gloves)

Karate Techniques and Drills
This is not a comprehensive list of techniques and drills, but those that I personally teach. Notes and Japanese terms also includes.
Basic Directions/Positions
High – Jodan / Middle – Chudan / Low – Gedan
Left – Hidari / Right – Migi
Centerline – Seichusen, Pattern line – Embusen
Karate Techniques (Basic Strikes, Kicks, Blocks, and Stances)
Strikes:
Knife hand – Shuto
Ridge hand – Haito
Elbow strike – Empi uchi
Hammer fist – Tettsui
Back fist – Ura ken
Four finger spear hand thrust – Yohan nukite
One knuckle punch – Ippon ken
Palm strike – Shotei uchi
Reverse Punch – Gyakuzuki
Kicks:
Front snap kick – Mae geri, Roundhouse kick – Mawashi geri
Side thrust kick – Yoku geri kekomi / sokuto geri
Side snap kick – Yoko geri keagi, Back kick – Ushiro geri
Inward & Outward Crescent kicks – Mikazuki geri
Knee kick – Hiza geri
Blocks:
Brush block; High block – Jodan uke
Outward & Inward middle blocks (Chudan soto uke, Chudan uchi uke)
Low block – Gedan barai uke
Knife hand block – Shuto uke, Support hand block – Morote uke
Elbow block – Empi uke
Cross arm block – Juji uke
Stances:
Attention stance; Ready stance; Horse stance – Kiba dachi
Straddle stance – Shiko dachi
Cat foot stance – Neko ashi dachi
Back stance – Kokutsu dachi
Front stance / “Fighting stance” – Zenkutsu dachi
Hourglass stances – Sanchin dachi, Seishan dachi
Crane stance – Tsuru dachi
Footwork:
Some basic types of footwork used in getting closer to the opponent.
Yoriashi – move the front foot, then the back foot.
Ayumiashi – the back foot moves forward (as if walking).
Suriashi / Tsugiashi – back foot steps up to the front foot (no crossing over).
Surikomi – crossover step using the back foot.
muay Thai Techniques:
Front push, Switch kick, Inside leg kick, Power kick, Cut kick, Clinchwork
Boxing Techniques:
Punches – jab, cross, hook, uppercut, shovel hook, overhand cross
Parries – inward, outward, low, glove parry, slipping parry
Grappling:
This includes throws, takedowns, as well as seizing & controlling techniques such as joint locks, chokes, gripping, and small joint manipulation. These deal with various body points, including vital organs, muscles, joints, and nerve clusters. When using locks, maintain pressure and use pain to control or subdue the opponent.
Control all the joints in the arm when applying wrist / arm locks, and to push with your hands rather than pull. Do not allow the opponent to use his or her strength to resist – find the center of gravity and attack their weak line of movement. Use circular movements to defeat the linearity of the human body. Study kuzushi and sensitivity to understand not only grappling, but striking.
Some Basic Locks:
Various wrist and arm locks, Rear naked choke, Guillotine choke, leg and ankle locks
Some Basic Sweeps, Throws, Takedowns:
Major outer and inner reaps – Osoto gari, Ouchi gari
Minor outer and inner reaps – Kosoto gari, Kouchi gari
Foot sweep – Okuriashi harai, Forward foot sweep – Deashi harai
Hip toss, Shoulder throw variations
Sacrifice throw variations, Double or single leg takedown
Basic Ground Positions:
Mount, side mount / control, guard, half guard
Drills:
Alternate sparring
Take turns striking, with no blocking or hard contact.
Call sparring
Call a technique or series of techniques, and wait for your partner to confirm that he or she is ready before attacking. Your partner’s goal is to successfully defend all techniques (via evasion, parrying, and/or blocking). It is then your partner’s turn to attack.
When both partners have improved at this drill, they may both simply take turns delivering a short series of attacks without calling out techniques. At first, this drill should be done at half intensity with light to no contact. Also, counterattacks should not be used in this drill, as the goal is to develop quick, reflexive defenses. However, once skill is gained, counterattacks may be drilled using the following routines.
Slip and duck (Reaction and combination drill)
This drills additional body shifting against punches at close range. The key is to develop both looseness and quick reactions when cornered. At first, the hands simply protect the face. As you improve, add counter punches during and after slips and ducks. This drill may be practiced with or without striking pads.
Sensitivity drill
You and a partner face each other in fighting stances, with your hands open in guard position. You and your partner should keep your hands or arms in contact with each other throughout the drill. Practice redirection using soft techniques that flow into one another, while maintaining good posture. As often as possible, simultaneously redirect and counter attack. Do not rush the drill at first – you and your partner will both slowly use redirection on one another – ‘countering counters’, so to speak. This helps ‘musubi’ / connection and sensitivity to direction of force, as well as bunkai. It will also help you to not depend only on your eyes at close range. Sticking hands helps drill Ki Ken Tai no Ichi and Hei Jo Shin.
Kuzushi (Balance breaking)
Clinch with your partner, and use momentum, body mechanics, sticking hands, foot sweeps/reaps, etc. to try to break one another’s balance. Try to create openings for takedowns. Major outer reap uses the back leg on their opposite leg. Major inner reap aims for the inside (mirror image). Minor outer reap uses the front leg on the same side (mirror image). Minor inner reap aims to the opposite leg.
Shadow Boxing
Practice performing “freestyle” combinations on your own. Footwork, breathing, rhythm and flow of techniques, slipping, and a continuous active guard are among the most important things in shadow boxing. Visualize an opponent as you practice – imagine different scenarios and fighting rhythms.
If you are new to this, do it for three 1-minute rounds at half speed. As your technique and/or stamina improve, build up to at least three 3-minute rounds at full speed. Always take a one minute rest between rounds. Of course, one can always perform more rounds as desired / needed.
Once you are ready, do it with a partner at half speed. Maintain some distance from one another – and read each other’s movements as you attack, defend, and use footwork. Watch angles, body language, and rhythm as you apply what you learned in previous drills. Partner shadow boxing helps adapt technical skills to a real sparring situation. Eventually, move on to light sparring. Perform strikes closer to your partner, and at full speed. However, use little to no contact until you have improved control, and have gotten used to techniques being thrown at you.
Example combinations:
When attacked, one must counter quickly and efficiently with multiple techniques. Remember that the following are simply examples; as you train, you must learn to adapt.
Punch Counter 1:
Pulling Block with the near hand as you step to the attacker’s outside, and attack to the neck. Wrap your attacking arm around the neck to apply a neck crank. Use your attacking hand to hold on to your other bicep, as you push down and forward onthe head with your free hand to cut off breathing. Your back should be turned towards him/her to prevent groin strikes. Use your near knee to strike upwards on theirs, and apply more pressure on the neck until he/she taps out or goes unconscious.
Punch Counter 2:
Brush block to the outside and trap the attacking hand. Elbow to the head, and knee to the body. This may be followed by an outward hammer strike and foot sweep, followed by kicks, or a submission such as cross arm lock or rear naked choke.
Punch Counter 3:
Smash the near knee with a side or front kick, as you block or evade and trap the attacking hand under your arm. Knock the attacker into submission or unconsciousness with elbows, knees, and other in-close strikes to vital organs. The trapped arm may also be cranked in an arm lock if necessary.
Circular Punch/Knife Counter:
Against a wide untrained punch, a hook, or a knife thrust to the neck, apply a joint locking maneuver and takedown, such as Shiho Nage (four step throw). Maintain control of the wrist and get the weapon (if any) away from the attacker.
Straight Punch/Knife Counter:
Enter the outside of the attack, and off balance the attacker with brush block, as you evade and strike the jaw line with the near elbow, or tetsui the solar plexus with the near hand. Apply a wrist lock and twist the attacker to the ground, or use your near elbow to raise the jaw, and apply a downward cutting strike at the neck to effect a takedown. Control the attacker on the way down as well as the weapon, and move it away from the attacker.
About the Author
This article is a part of the author’s concise guide to karate. Be sure to visit Johnston Karate Home Page to view the guide as well as many other free resources.
karate vs muay thai who wins both are wearing boxing gloves and a gi both have 23 years experience in their?
respective martial art, the muay thai guy has brain damage and doesnt have very good strategy but is a machine in cardio and never lets up and the karate guy is skinny and weak but supposedly is a very smart fighter but i have never seen him fight i need to know who to bet on the fight goes down tonight
You can’t compare apples to oranges. Besides, if you put boxing gloves on , you can’t do karate. Might as well just tie his hands together.
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